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Elven dryad, Chell
Free Account
Created on 2023-09-25 04:49:15 (#4145804), last updated 2024-06-16 (51 weeks ago)
0 comments received, 395 comments posted
7 Journal Entries, 0 Tags, 0 Memories, 1 Icon Uploaded
Name: | Chell |
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RP account for Chell, who's sort of an elvish dryad knight or something. OC.
Quick overview:
Presentation: Male. Tall, slim humanoid shape, wears a long dark brownish-greenish cape and near blackish platemail-looking exoskeletal(?) armor; brown under it visible at his joints. Solidly black eyes, angular face is a lighter brown and more obviously a fine-grained wood, dark around it, some twigs growing up at the back of his head like hair. Looks like some kind of serious dryad knight. Carries no obvious weaponry. Quiet, moves deliberately.
For those with super senses: Smells like... well, like a tree. (Specifically, like an ent, fig-related.) When moving, there're sounds of wood shifting against itself inside him, and his hardwood armor plates against each other. Easiest shorthand explanation: living tree version of a mimosa or venus flytrap ("soft robot" style mechanics, hidden under the armor) in humanoid shape.
History: About as old as Mallia. Was born an elf; more or less died as a child, but his spirit was put into a wooden doll body. Grew up like that, apprenticed to his woodworker grandmother, eventually gaining a form that's basically a living ent in humanoid shape, and guarding an ent forest and everything in it from the humans. Commonly proved generous, having his forest grow food he could pass out to those humans who found themselves there and hungry; would send more ill-intentioned humans fleeing. Continued attacks on those in his forest led to him developing a grudge against those hunters, and the use of increasingly violent tactics. Sometime well prior to the 1400s, fell in battle against some hunters while trying to protect a family of unicorns. The family was slain; the ents dispatched the humans, hid Chell inside some of them like a cocoon, effectively put him into a kind of hibernation to heal, and left him like that for centuries.
Abilities: Favors nonlethal tactics and fighting defensively. Shield unfolds from his left forearm. His magic use tends toward making the local flora fight with him, such as restraining enemies with (conjured, so technically illusory, but very convincing) ivy, etc. Can also conjure food and drink, light to see by, and serve as a healer. Other skills include woodcarving and general crafting.
Personality: Mellow, calm, patient, warm when he trusts someone, helpful, kind to others, protective of those he cares for and innocents... also very distrustful of adult human males, specifically members of the upper classes and those in armor. May be openly hostile to sport-hunters.
In sum: Quiet peacekeeper/helper-guardian sort of dryad. Lawful-to-Neutral Good: don't start none, won't be none.
Quick permissions: Most stuff: very likely yes. Details at Permissions Post.
❤ Full app here! ❤
Quick overview:
Presentation: Male. Tall, slim humanoid shape, wears a long dark brownish-greenish cape and near blackish platemail-looking exoskeletal(?) armor; brown under it visible at his joints. Solidly black eyes, angular face is a lighter brown and more obviously a fine-grained wood, dark around it, some twigs growing up at the back of his head like hair. Looks like some kind of serious dryad knight. Carries no obvious weaponry. Quiet, moves deliberately.
For those with super senses: Smells like... well, like a tree. (Specifically, like an ent, fig-related.) When moving, there're sounds of wood shifting against itself inside him, and his hardwood armor plates against each other. Easiest shorthand explanation: living tree version of a mimosa or venus flytrap ("soft robot" style mechanics, hidden under the armor) in humanoid shape.
History: About as old as Mallia. Was born an elf; more or less died as a child, but his spirit was put into a wooden doll body. Grew up like that, apprenticed to his woodworker grandmother, eventually gaining a form that's basically a living ent in humanoid shape, and guarding an ent forest and everything in it from the humans. Commonly proved generous, having his forest grow food he could pass out to those humans who found themselves there and hungry; would send more ill-intentioned humans fleeing. Continued attacks on those in his forest led to him developing a grudge against those hunters, and the use of increasingly violent tactics. Sometime well prior to the 1400s, fell in battle against some hunters while trying to protect a family of unicorns. The family was slain; the ents dispatched the humans, hid Chell inside some of them like a cocoon, effectively put him into a kind of hibernation to heal, and left him like that for centuries.
Abilities: Favors nonlethal tactics and fighting defensively. Shield unfolds from his left forearm. His magic use tends toward making the local flora fight with him, such as restraining enemies with (conjured, so technically illusory, but very convincing) ivy, etc. Can also conjure food and drink, light to see by, and serve as a healer. Other skills include woodcarving and general crafting.
Personality: Mellow, calm, patient, warm when he trusts someone, helpful, kind to others, protective of those he cares for and innocents... also very distrustful of adult human males, specifically members of the upper classes and those in armor. May be openly hostile to sport-hunters.
In sum: Quiet peacekeeper/helper-guardian sort of dryad. Lawful-to-Neutral Good: don't start none, won't be none.
Quick permissions: Most stuff: very likely yes. Details at Permissions Post.
❤ Full app here! ❤


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